Old-style RPG with classic depth
Provides what I was looking for in my rpg... Different character choices, weapons, armor, and magic spells, mixing ingredients for alchemy, options for an actual thief-character, a variety of abilities and traits that can be leveled with your character, side quests, etc.
I havent played it all the way through, yet, so I cant comment on the quality of the man storyline, but, it seems to provide what Im looking for.
Id like to see some more functions on the mini-maps... Maybe an ability to tag points of interest or something similar. I could also see where some people might like a quest compass, but, I think the adventure plays better when part of the game involves exploring and understanding the game clues leading you on.
Thanks for putting the blood, sweat, and tears into making an enjoyable game.
RPG Gamer from the 90s about
The Quest HD Lite, v14.5